TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
There’s no doubt that Unreal Engine has become one of the most popular tools for building modern games. More and more studios are shifting to Unreal Engine 5 (UE5), including Halo Studios, which has ...
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Best Open-World Games On Game Pass
Looking for an open-world adventure to crack into on Xbox Game Pass? These are the best open-world games currently available ...
Maxon One unifies Cinema 4D, ZBrush, Redshift, and Red Giant in bold ecosystem redesign, with tons of new feature ...
Unity's Q2 FY25 results reveal AI-driven growth, but competition and high valuation raise risks. Click here to find out why I rate U stock a hold.
Ignite may surprise. It’s helped along by some amazing visuals that allow it to really feel like a current-gen sim game ...
Epic Games CEO Tim Sweeney has responded to criticism of Unreal Engine 5's optimization, which is becoming an increasingly contentious topic of late. The Epic Games boss has seemingly suggested the ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Long-awaited Metroidvania sequels notwithstanding, there are a ton of great open-world games that either just got ported to new hardware or have received (or are about to receive) major content ...
Hardware 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's ...
It’s possible Epic shoulders some responsibility for this as much as the developers of these games. Many studios build for top-tier hardware first and leave optimization and low-spec testing for the ...
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