The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
This article examines the growing intersection of film production and game design in Canada, where motion capture, 3D ...
Even before survivor or “bullet-heaven” games became popular around 2022, there were plenty of arena-centric roguelite games, ...
All talks and panel recordings from ICE.ART 2025.II are now live online: set aside a free weekend and dive into historical ...