Every single thing in Black Myth: Wukong looks amazing: each character model – from the Destined One to all the dangerous beasts he has to face – is brimming with detail, and the environments are ...
Avid PC gamer with a passion for genre-busting indies- but I keep a special place in my heart for Nintendo. I'm new to the industry and excited to contribute. A 3D animator and long-time fan of ...
Epic Games has released a new video for its Inside Unreal series, in which Jordan Walker and Zak Parrish take the viewer on a tour of Unreal Engine 4. Today's video focuses on Character Aesthetics, ...
Graphics Cards Stutters and hitches in Unreal Engine 5 games should become rarer over time due to Epic's continuous updates, but we'll still see them for a while because of the way games are made ...
Cox gave a lot of praise to the “advanced systems” that the engine had, and used both their knowledge of Italy and other ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
Making the character models you see in games is a very involved process, and as a few recent titles have shown, the faces especially are hard as hell to do right. The folks behind Epic’s Unreal Engine ...
Fortnite‘s latest skin isn’t a Marvel superhero, an NBA superstar or a famous actor — it’s a character from last year’s Unreal Engine 5 demo. ‘Windwalker Echo,’ as the developer calls the new skin, is ...