Microsoft rolls out Shader Model 6.10 and AgilitySDK 1.720, adding AI-ready APIs and improved GPU performance to DirectX 12.
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DirectX 11 vs DirectX 12 test in 6 games
DirectX 11 vs DirectX 12 Test in 6 Games Games: Rise of the Tomb Raider Deus Ex Mankind Divided - 01:36 Battlefield 1 - 03:28 Sniper Elite 4 - 05:23 Total War warhammer - 06:58 Hitman 2016 - 07:42 ...
DirectX is a set of application programming interfaces (APIs) developed by Microsoft for Windows-based computers. These APIs help developers create video games and multimedia applications by providing ...
PCWorld reports Microsoft is embedding AI into DirectX with new tools called DirectX Linear Algebra and DirectX Compute Graph Compiler to revolutionize game rendering. Major chip makers AMD, Intel, ...
PCWorld reports that Microsoft’s new DirectX ray tracing updates could deliver performance boosts of 40-90% through Shader Execution Reordering technology. Intel Arc B-Series GPUs showed remarkable 90 ...
What version of Direct3D ares uses is mostly irrelevant because the video driver is only used to blit the final image to the screen. All ares cores are purely software rendered (with the exception of ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
DirectX Raytracing 1.2 has been announced at the Game Developers Conference 2025, revealing new technology implementations for massive performance boosts in path tracing. Microsoft just unveiled ...
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