HEK’s collection holds 117 media artworks created in Switzerland between 1983 and 2024, 30 to 40 of which are born-digital ...
I first came across your practice on Instagram possibly a decade ago, and thought “this is also someone who grew up in New ...
This Friday at 2pm ET, join us for a conversation with legendary artist Rebecca Allen, who has been examining the ways technology reshapes humanity since the 1970s. Allen has used computer art, motion ...
This winter, Rhizome partnered with TITLES to commission several artists–including Maya Man, Louis Osmosis, balfua, Alix Vernet, and Aarati Akkapeddi–to create their own custom generative AI models.
“Imagine if we could begin our little life all over again. Imagine if it was all nothing more than some electronic game. Imagine if I knew then what I know now.” —Deus Ex Machina, Automata, 1984 If ...
This is the second in a three-part series to be published on Rhizome. The first part, exploring the history of the emoticon, can be found here. The final installment (forthcoming) will explore the ...
In this third segment of our genealogy we begin to form a connection, and to examine those lesser-known but foundational figures that radiate out from Turing's early work. Perhaps appropriately, given ...
I first began to realize the potentiality of my glitch body at the age of thirteen. If not thirteen, maybe even a few years younger—eleven, even—when I signed up on Yahoo! under the handle of ...
Martine Syms, film still produced for the cover of Most Days (2014). LP. Mixed Media Recordings, Brooklyn. The undersigned, being alternately pissed off and bored, need a means of speculation and ...
Pete Jiadong Qiang, Queer Maximalism HyperBody (2020). Game level Pinkray, Pinkray plush dolls, VR gameplay screenshot. Courtesy of the artist and CheeseTalk. The latest in a series of interviews with ...
For nearly 30 years, Rhizome has supported digital art that has helped to shape contemporary conversations about technology and culture. In an era of platform monopolies, algorithmic manipulation, and ...
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