Ancient dissections of Galen reveal a gap in modern medical training: tacit, hands-on skills still can’t be fully taught by ...
Students at Learning Futures are developing a virtual reality learning space called Huddle that will be tested by an ASU class later this semester. Huddle is an instructor-led virtual learning ...
Picture this: You’re on top of an 80-story building and must wear a harness to protect yourself if you fall. But there are different kinds of harnesses lying around. You pick what you think is the ...
This article presents a feasibility study that assessed the effectiveness of a virtual reality (VR) game in training older adults’ cognitive and independent living skills. A home-like virtual ...
State lawmakers are introducing a bill that could bring virtual reality into the classrooms for middle and high school ...
Although we might still be a long way from dialing into the Matrix, virtual reality has evolved significantly since Heilig’s Sensorama in the 1960s, and it isn’t being used strictly for entertainment ...
When Muhsinah Morris stepped onto the central quad of the Morehouse College campus in Atlanta, Georgia, she cried. “We hadn’t been on campus for almost a year,” she recalls. “It was amazing. You hear ...
In the first study to consider brain activity during visuospatial problem-solving across immersive virtual reality (VR), 2-D computer screens and physical environments, researchers from Drexel’s ...
Editor’s note: Each month, Supply Chain Management Review covers a supply chain education topic in The Academy, which appears exclusively on scmr.com on the third Wednesday of each month. If you are ...
Virtual reality and artificial intelligence can support nervous students to progress from silence to speaking confidently in foreign language classes ...
It’s not as pricey as it sounds: visiting Egypt, blasting off for Mars, traveling in time, rebuilding an entire college campus. When it all happens in the virtual realms of the metaverse, almost ...
Researchers at Rochester Institute of Technology are developing a virtual reality-based learning environment to improve middle school students’ interest in STEM fields, specifically the evolving ...