When it released back in 1997, Final Fantasy 7 required an impressive 3 discs to play. The story itself wasn’t that long by today’s standards, but for a PlayStation release, it was a lot of data. To ...
The Final Fantasy VII remake gave some characters more characterization, significantly altering them from their original ...
Speaking to Automaton, Final Fantasy VII Remake Part 3 director Naoki Hamaguchi said that fans shouldn’t worry at all that Rebirth’s underperformance commercially will impact the next game in the ...
These 10 scenes in Final Fantasy VII Rebirth hit differently if you played the 1997 classic. See how Square Enix is playing ...
Square Enix has announced that it will be flogging a Final Fantasy VII Remake Intergrade and Final Fantasy VII Rebirth physical double pack on PS5, which is now available to preorder through its store ...
Naoki Hamaguchi, director on Final Fantasy VII Rebirth, has revealed that the game has been performing well on PS5 and PC, after Square Enix admitted not long after launch that it had failed to reach ...
Square Enix is in a good position to capitalize on the Switch 2. Final Fantasy VII Rebirth has been confirmed for Nintendo Switch 2. Square Enix also confirmed that this version of the game will have ...
GameSpot may get a commission from retail offers. Square Enix has announced that Final Fantasy VII Rebirth will launch June 3 on Switch 2. The release date for the second part of the remake RPG ...
The Final Fantasy series is home to some of the most fleshed-out fictional settings in video games, but few are as rich as Final Fantasy VII's Gaia. While the original PS1 RPG and its various ...
Square Enix will release the new figure in late August 2026. The post FFVII Rebirth Tifa Lockhart Joins Play Arts Shin Figure ...
Final Fantasy VII Remake Intergrade comes out for the Switch 2 on January 22, 2026, which was revealed at today's lengthy Nintendo Direct livestream. This is the first entry in the remake trilogy and ...
The Final Fantasy VII Remake director says the final instalment is progressing smoothly, and explains why the team decided to remain on Unreal Engine 4. The series director of the Final Fantasy VII ...