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Final Fantasy 7 DLC officially getting delisted on May 19
Those who love the city of Midgar will have to hurry, as a piece of Final Fantasy 7 Remake DLC is officially being delisted ...
These 10 scenes in Final Fantasy VII Rebirth hit differently if you played the 1997 classic. See how Square Enix is playing ...
‘Final Fantasy 7 Remake Intergrade’ on Nintendo Switch 2 is a beautiful port of an already-stellar game, and is a technical marvel that truly showcases the power of the Switch 2. Final Fantasy 7 ...
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Six Years Ago Today, Square Enix Released One of Its Best JRPGs — But Fans Are Still Divided
Six years ago, Square Enix began a monumental project, and it remains one of the strongest (and controversial) games in the company's history.
In 2020, Square Enix released the long-anticipated reimagining of Final Fantasy VII for PS4. This critically acclaimed entry showed longtime fans that there's still more story to tell in the world of ...
Final Fantasy VII Remake Part 3 is progressing smoothly in terms of development and is already in a playable state, its director has said, with the development team hoping to to share an update of ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
The mid-1990s were a transition for the gaming industry, and it wasn’t all good. Sega was bringing out multiple add-ons for its Genesis console to help it stay relevant, as well as deciding to ...
I feel like this goes without saying, but if one hasn’t played Final Fantasy 7 Remake or Rebirth before Part 3, it won’t make a whole lot of sense. Rebirth was positioned somewhat as an entry point ...
Naoki Hamaguchi, director on the Final Fantasy VII Remake project, has revealed during an interview with Automaton that switching to Unreal Engine 5 for the upcoming Final Fantasy VII Remake Part 3 ...
The Final Fantasy VII Remake director says the final instalment is progressing smoothly, and explains why the team decided to remain on Unreal Engine 4. The series director of the Final Fantasy VII ...
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